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Clair Obscur: Expedition 33 director Guillaume Broche was previously a brand development manager and narrative lead at Ubisoft, but left to found Sandfall Interactive in 2020 when he found himself ...
At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their job" at Ubisoft in 2020. BBC reports ...
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Testimonies and internal Ubisoft audits allege an "institutionalized schoolboy environment" of racism, bullying, and sexual ...
The studio behind the game, Sandfall Interactive, is comprised of just 25 people, most of whom came from Ubisoft. One of those individuals and founders of the studio, Guillaume Broche, was Ubisoft ...
Guillaume Broche was like millions of others around the world. "Bored in their job and wanting to do something different." Working for French gaming giant Ubisoft at the time, he had an idea for ...
Recent statements by former Ubisoft creative director Guillaume Broche suggest the situation may be more dire than previously thought. Broche, who founded Sandfall Interactive after his tenure at ...
Guillaume Broche, directeur du RPG acclamé Clair Obscur: Expedition 33, a récemment révélé les raisons de son départ d’Ubisoft. Dans une interview accordée à la BBC, il confie avoir quitté le géant ...
Five years later, during the pandemic lockdown, she saw a Reddit post from video game developer Guillaume Broche, an alumnus of France’s games mega-publisher Ubisoft, looking for voice actresses.
For Game Director, Guillaume Broche, it was a case of leaving a rather comfortable position at Ubisoft and establishing his own company, Sandfall Interactive, to make the dream a reality.
Five years later, during the pandemic lockdown, she saw a Reddit post from video game developer Guillaume Broche, an alumnus of France’s games mega-publisher Ubisoft, looking for voice actresses.
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