Warner Bros Discovery recently shut down a trio of game studios, including the well-regarded Monolith Productions. This has ...
Wonder Woman was set to use WB's Nemesis System, but now that it's cancelled that goes back on ice for at least a decade.
One deeply frustrating wrinkle in this is that one of Monolith Productions’ greatest claims to fame has been patented by the ...
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
Just because Monolith Productions was killed off doesn't mean their Nemesis System is not tied up still with Warner Bros.
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that feel capable of remembering past encounters. In the studio's Middle-earth ...
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Yesterday’s shock news that Warner Bros. had shut down three studios and canceled its Wonder Woman game sent shockwaves ...
Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.
Longtime DC writer Gail Simone was a consultant on Monolith's Wonder Woman, and has said the cancelled game was a "dream come ...
Monolith's Wonder Woman game has been described as 'gorgeous and expansive', as the studio's patented Nemesis system looks to ...
Monolith Productions ‘ acclaimed Nemesis system, which was used to great success in Middle-earth: Shadow of Mordor, is still ...
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