Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics in recent memory ...
One of the best game mechanics in recent memory, the Nemesis system from Shadow of Mordor, is locked behind a patent until ...
WB's closure of Monolith Productions is disheartening on its own, but even more so looking at the company's lack of regard ...
Monolith's Wonder Woman game has been described as 'gorgeous and expansive', as the studio's patented Nemesis system looks to ...
Wonder Woman has met a tragic end alongside its developer Monolith, potentially leaving a beloved mechanic locked away ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results