Diablo creator and industry veteran David Brevik explains the issue with the rapid progression of ARPG characters in modern ...
The creator of the original Diablo game has weighed in on the current state of Diablo 4 – and he’s not impressed.
David Brevik argues the fun of these games "isn't getting to the end, it's the journey." ...
Diablo creator David Brevik has shared his distaste for some aspects in current ARPGs, and said that when the journey ...
Diablo creator David Brevik explains his original version of Diablo 3 which was very similar to the current Diablo 4.
Diablo creator David Brevik criticizes modern ARPGs for their pacing, saying slower progression leads to more significant ...
David Brevik, co-creator of Diablo, thinks the shift in design philosophy has been for the worse, across role-playing games of many stripes. Diablo 2 set a new standard for action-RPGs when it ...
The VideoGamer podcast can be found on Spotify, and I'll update this page when the episode goes live. You can read more about ...
According to Brevik, the pace of Diablo 2 is “great” because it takes the player longer to level up, arguing that slower progression makes it more satisfying when you reach that point, and that too ...
David Brevik, creator of Diablo, reveals insights into early Diablo 3 concepts, including its ambitious MMO-inspired design ...
Eurogamer reports that Diablo creator David Brevik has voiced his concerns over the direction of modern action RPGs, claiming that accelerated progression has “cheapened the entire experience”.