The tech industry stands at the forefront of this revolution, and with great innovation comes even greater responsibility.
Creative technologies and interactive and immersive media are transforming the ... and reflect critically on how the sector is developing. Virtual and augmented reality require new forms of non-linear ...
- Virtual reality might improve balance and postural control, upper limb function, and participation and quality of life, but the overall quality of the evidence is limited. - Since these results are ...