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2 Credits This introductory course is designed for non-graphic design majors and focuses on the basic elements of graphic design. Words, pictures, time, and space are all the domain of the graphic ...
Explore the impact of design and what makes a design successfulin an ever-changing society. Learn basic design principles, computer graphics, and waysof thinking and seeing to create memorable, ...
CSE386 - Foundations of Computer Graphics and Games Catalog Description: This course is an introduction to techniques used to create images on the computer. The course covers the algorithms and ...
CSCI 1030 - Introduction to Computer Science: Game Design 3 Credits Introduces the design of computer and video games. Students learn the practical aspects of game implementation using computer game ...
Catalog : COMP.4270 Computer Graphics I (Formerly 91.427) COMP.4270 — Undergraduate Id: 008107 Offering: 1 Credits: 3-3 Description Introduction to graphics systems and concepts. History of graphics.
Introduction to the hardware, software and mathematics of 2- and 3-dimensional interactive computer graphics systems, including standards, modeling, transformations, hidden-surface removal, shading, ...
Introduction to computer graphics and to advanced topics in object-oriented programming. Mobile application development; implementation of event-driven systems; advanced object-oriented concepts such ...
Graphics controllers have been an important part of computer systems almost since their inception and they have steadily progressed from providing limited support for low resolution displays to ...
Introduction to basic concepts of geometric computing, illustrating the importance of this new field for computer graphics, solid modeling, robotics, databases, pattern recognition, and statistical ...
COMP_SCI 396, 496: Advanced Graphics Seminar VIEW ALL COURSE TIMES AND SESSIONS Prerequisites Completion of one or more of these courses, or graduate enrollment: • COMP_SCI 331 Introduction to ...