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Enhancements to the OpenGL application programming interface will mean faster rendering and more realistic graphics in conjunction with the latest graphics hardware, according to SGI, which has ...
AMD has just announced wide-ranging support for OpenGL 4.1 for Windows 7, Vista, XP and Linux across select ATI FirePro, FireGL and Radeon graphics card.
At the Game Developers Conference in San Francisco, the Khronos Group unveiled its Vulkan applications programming interface as the successor to the OpenGL graphics standard that is widely used in ...
Khronos Group announces the immediate availability of the OpenGL® SC 2.0 specification for bringing programmable graphics to systems that require syst ...
OpenGL, in its various versions for mobile and desktop, is the one of the main standards for developing graphics-intensive 3D apps and games for the iPhone, Android and many consoles and desktop ...
A full list of key improvements in OpenGL ES 3.1 is reproduced below: Compute shaders – applications can use the GPU to perform general computing tasks, tightly coupled with graphics rendering.