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Guillaume Broche, directeur du RPG acclamé Clair Obscur: Expedition 33, a récemment révélé les raisons de son départ d’Ubisoft. Dans une interview accordée à la BBC, il confie avoir quitté le géant ...
At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their job" at Ubisoft in 2020. BBC reports ...
Recent statements by former Ubisoft creative director Guillaume Broche suggest the situation may be more dire than previously thought. Broche, who founded Sandfall Interactive after his tenure at ...
Mais avant de monter le studio Sandfall, son directeur, Guillaume Broche, travaillait chez Ubisoft. Guillaume Broche voulait faire quelque chose de différent de son travail à Ubisoft.
Guillaume Broche, directeur du RPG acclamé Clair Obscur: Expedition 33, a récemment révélé les raisons de son départ d’Ubisoft.Dans une interview accordée à la BBC, il confie avoir ...
The studio behind the game, Sandfall Interactive, is comprised of just 25 people, most of whom came from Ubisoft. One of those individuals and founders of the studio, Guillaume Broche, was Ubisoft ...
But Sandfall Interactive's chief operating officer is staying vague about whether that's a sequel or something entirely new.
Guillaume Broche was like millions of others around the world. "Bored in their job and wanting to do something different." Working for French gaming giant Ubisoft at the time, he had an idea for ...
Several years of layoffs in the gaming industry have been the cause of concern and uncertainty among many game developers, ...