Even if many of us were surprised how well the game did as a sequel to a then 12-year-old game, Saber Interactive's CEO, Matt Karch, knew things would probably work out. Speaking to Stephen Totilo at ...
The CEO of Saber Interactive has commented on the demise of Saints Row, suggesting they were 'too expensive' and simply 'couldn't last.' ...
Saber's CEO says he could have fixed Crystal Dynamics' costs in development, and has some harsh words for Volition and the Saints Row reboot.
Saber Interactive's CEO isn't a fan of development studios situated in Californi, and would prefer employing developers ...