Doom: The Dark Ages takes the legendary franchise to a medieval setting, swapping high-tech weaponry for maces, spikes, and shields.
Doom: The Dark Ages director Hugo Martin has responded to complaints about the difficulty sliders in the upcoming game, with ...
In a few months, we'll be able to return to id Software's action-packed world of Doom, when the medieval-themed Doom: The Dark Ages makes its grand arrival on PC, PS5, and Xbox Series X/S consoles, ...
Now interestingly, Doom of Icewind Dale is written and created by fantasy author Luke Scull — who’s written The Grim Company and two Warhammer Age of Sigmar novels, among others. Scull ...
TL;DR: The latest issue of EDGE Magazine features DOOM: The Dark Ages, revealing insights from ID Software's Marty Stratton and Hugo Martin. The game emphasizes grounded gameplay, with a tank-like ...
so much so that it even inspired the path id Software took with Doom: The Dark Ages. "It's like a classic piece of art," game director Hugo Martin says in the latest issue of Edge Magazine.
Edge Magazine published an interview that delved into the making of DOOM: The Dark Ages. This covered many of the design choices of the game, as well as giving players a look into one of the main ...
Doom: The Dark Ages will let you rip and tear through some of the series' largest spaces "ever made," but worry not – id Software knows you don't want to spend "two hours" on a single level.
Id Software looked to the likes of Batman and Star Wars to help shape Doom: The Dark Ages into the game it is today. In Edge's latest issue, studio director Marty Stratton explains that the ...
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