Former Rockstar Games animator Mike York explains why Grand Theft Auto games are so unique and stand apart from other titles insofar as game development.
The incident marked the third time in just over a year where a group of vandals took a subway train for a joyride.
Former GTA developer reveals GTA 6 is likely ‘playable,’ hints at ongoing bug testing and development progress.
GoldenTree Asset Management, an investment firm with a global presence, has signed a 60,000-square-foot, 15-year lease at BXP ...
A former Grand Theft Auto developer has revealed how far along GTA 6 will be right now in it’s developer amid all the silence from Rockstar.
"I would assume that the game's probably playable now, and a bunch of people are testing the whole thing all the way through" ...
A former Rockstar Games employee has revealed that GTA 6 may not run at 60 FPS on the PS5 or Xbox Series X|S, with the studio ...
Grand Theft Auto VI (GTA VI) is becoming much more hype, and now, the topic of frame rate has come up ahead of its expected ...
An interview with Juan de Pablo, executive dean of NYU’s Tandon School of Engineering and the University’s inaugural ...
New York. Founded in 1998, the company is responsible for long-running franchises like Grand Theft Auto and Red Dead. Grand Theft Auto fans draw an interesting theory about a new element that ...
Rumors suggest GTA 6 may launch with a 30 FPS cap on consoles. A former Rockstar developer hints at performance challenges despite the game's stunning visuals.
A former Rockstar Games animator believes that GTA 6 will run at a locked 30 FPS on consoles at launch. Read more about it here.