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The Witcher 3 director's new vampire open-world game sure sounds like it took a page from the D&D and Baldur's Gate playbook: "Sometimes it feels like playing a p…
In an interview with PC Gamer, The Blood of Dawnwalker design director Daniel Sadowski doesn't explicitly name D&D, Baldur's ...
16h
The Blood of Dawnwalker's creative director explains how the RPG's narrative sandbox works: 'the core of it is maximising players' freedom'
So narrative sandbox refers to the way we craft our content,” says Mateusz. “It’s how we allow you, the player, to interact ...
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