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"Attacking is the most consistent element of Elden Ring Nightreign’s gameplay," says director Junya Ishizaki in a new ...
18h
FextraLife on MSNElden Ring Nightreign Will Receive Difficulty Adjustments Based on Beta ResultsThe post Elden Ring Nightreign Will Receive Difficulty Adjustments Based on Beta Results appeared first on Fextralife.
23h
Screen Rant on MSN“You’ll Need To Adapt”: Elden Ring Nightreign Director Explains Boss Weaknesses & Changes From The Network TestElden Ring Nightreign’s director has shed some light on how players will need to strategize against bosses, which have ...
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