The GPU in the hot new PlayStation 5 Pro is mostly pretty old tech. But it does preview the ray-tracing upgrades that are ...
PlayStation 5 Pro architect Mark Cerny confirms that Sony's $700 console uses multi-generational hybrid GPU RDNA tech, and reveals exact TFLOP math.
Sony's lead architect for its PlayStation consoles, Mark Cerny, has explained that the GPU in the PS5 Pro is still RDNA 2-based at its core, just like the original PS5. The reason for that is ...
Dominic is back with another big GPU benchmark video as he tests Days Gone across 30 different graphics cards. This is the ...
ECS is set to showcase the first laptop featuring AMD's upcoming Krackan Point APUs at CES 2025. AMD has already confirmed that Krackan Point is designed ...
The information comes from tipster Zhangzhonghao, who claimed on Chinese hardware forum Chiphell (via @9550pro) that the ...
The PS5 Pro is built to run games at or close to a native 4K resolution at 60fps with image reconstruction. Some settings ...
Digital Foundry breaks down the hardware and software of the PS5 Pro, including its GPU, RT improvements, PSSR and machine learning features, and next-gen.