Wonder Woman was set to use WB's Nemesis System, but now that it's cancelled that goes back on ice for at least a decade.
Monolith was struggling to implement the fan-favorite and patented Nemesis System in the now-canceled Wonder Woman game, it’s claimed. According to Bloomberg’s Jason Schreier, speaking on Kinda Funny ...
Wonder Woman has met a tragic end alongside its developer Monolith, potentially leaving a beloved mechanic locked away ...
Warner Bros. Games will retain the famous Nemesis System popularized in Shadow of Mordor despite Monolith Productions being ...
Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics in recent memory ...
We had a feeling this news might be coming after some recent disappointing updates, and we now have confirmation that the ...